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Mirage Callouts in CS2

Mirage map was added by Valve on July 6, 2013. This map is arguably the most popular in the game - you can see professional teams picking it at each CS Major tournament, and most of the players consider Mirage as one of the best. It’s definitely worth to try it out and learn Mirage callouts. Fights of the CT and T teams take place in a virtual Morocco-like location.

mirage map callouts

Here is the list of all CS2 Mirage callouts:

  • Mid - a big open area in the middle of Mirage. Many battles happen here, snipers from both sides often wait for their victims on Mid.

  • B Site - one of two areas to plant the bomb.

  • A Site - an area to plant the bomb, very close to CT Spawn.

  • T Spawn - terrorists start rounds from this area.

  • T Roof - or Ledge, terrorists often wait here to enter A Site through A Ramp.

  • A Ramp - an entrance to A Site for terrorists. This place is often full of smoke, and CT eyes watch it attentively.

  • Palace - very close to Balcony, the entrance to A Site. Terrorists may slow down here to check the area.

  • Pillars - rather a big room close to A Site. Terrorists pass it very often. Sometimes CT teams make ambushes here.

  • Balcony - located on A Site, observed by CT, waiting for appearance of T.

  • Tetris - boxes near A Ramp. Terrorists can use them as protection after entering A Site. Counter-Terrorists can wait here for attackers.

  • Sandwich - an area with a nice view at Balcony and A Site.

  • Stairs - use it to observe A Site from above.

  • Firebox - a place to hide behind boxes on A Site. Helpful for terrorists after planting the bomb and for counter-terrorists in their defense.

  • CT - counter-terrorists spawn near this place, so they enter A Site from here and sometimes hide, waiting for opponents.

  • Ticket Booth - or Ticket, a column on the way of CT to A Site. Players can jump on it and look over the smoke. It’s a nice place for snipers.

  • Trash - or Trash Can, jump on it and hide from opponents. Terrorists may need to check this place carefully.

  • CT Spawn - an area for counter-terrorists to start rounds.

  • Jungle - a room near Connector, where counter-terrorists often wait for their “guests”.

  • Connector - one of the primary entrance to A Site for terrorists. Often, they have to win the battle in Mid to use Connector.

  • Vent - a hole for counter-terrorists to move to Mid.

  • Sniper’s Nest - Snipers can observe Mid from this big window.

  • Ladder Room - or Ladder. Use this room to move from B Short to Sniper’s Nest and Jungle.

  • Underpass - a passage that allows moving underground from B Apartments to Mid.

  • Boost - players use these ledgers and help each other to reach Sniper’s Nest.

  • Chair - or Delpan, a chair standing on Mid.

  • Top Mid - a big area, from where terrorists enter Mid, hidden from Sniper’s Nest.

  • Default - default places for planting the bomb, marked with letters A and B on two bomb sites.

  • Triple Box - or Triple, boxes on A Site, close to Default but located from CT entrance.

  • Catwalk - quite a broad passage on Mid. Terrorists use it to move to B Site.

  • Short Corner - a spot on the way from Mid (Catwalk) to B Site.

  • Market - a shop on the way from CT Spawn to B Site.

  • Window - to look from Market at B Site.

  • Door - CT can enter B Site from Market through this door.

  • Bench - a bench on B Site.

  • Van - or Car, a truck on B Site that helps to jump into B Apartments.

  • B Apartments - terrorists often attack B Site from this long corridor.

  • TV - a TV set in House.

  • Cart - another intermediate area between T Spawn and Mid.

  • Arches - located between B Short and B Site.

  • Empty - the pillar on B Site, closest to Door of Market.

  • E Box - the part of B Site, closest to Window of Market.

  • House - terrorists pass this building while moving to B Apartments from T Spawn.

Communication plays an essential role in team play. Using Mirage callouts in CS2 to exchange information greatly increases the chance of success in matches. Use them and see how well-coordinated the game becomes.

Check out other CS2 map callouts on DMarket:


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Eugene Bozhenko image
Eugene Bozhenko
Eugene Bozhenko is an enthusiastic gamer and professional gaming journalist with 14 years of writing experience. Since 2007 he has been a member of the Ukrainian National Union of Journalists. Eugene has experience writing about culture, sports, modern technology and politics but gaming remains his long-term favorite topic.
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